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Advanced Paradise Shadow Shield

Advanced Paradise Shadow Shield

Shadow GearLvl 100ID 24693
Lv 100req.

Combos / set effects

Equip this item together with the pieces below to trigger the set bonus.

  • Melee damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • After-cast delay -15%
  • Dragon's Breath damage +15%
  • Dragon's Water Breath damage +15%
  • Hundred Spears damage +15%
  • Sonic Wave damage +15%
  • Ignition Break cooldown -500ms
  • ASPD +2
  • Melee damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • Cannon Spear cooldown -500ms
  • +15% damage with all elements magic
  • +10% damage with Holy magic
  • Vanishing Point damage +15%
  • Overbrand damage +15%
  • Genesis Ray damage +15%
  • Melee damage +15%
  • Ranged damage +15%
  • +5% physical damage vs all sizes
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • After-cast delay -15%
  • Arm Cannon damage +15%
  • Axe Tornado damage +15%
  • Knuckle Boost damage +15%
  • Power Swing damage +15%
  • Vulcan Arm damage +15%
  • Melee damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Variable cast time -10%
  • After-cast delay -15%
  • Cart Tornado cooldown -1s
  • Cart Cannon damage +15%
  • Cart Tornado damage +15%
  • ASPD +2
  • Crit +10
  • Melee damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • After-cast delay -15%
  • Counter Slash damage +15%
  • Cross Impact damage +15%
  • Rolling Cutter damage +15%
  • ASPD +2
  • Melee damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • After-cast delay -15%
  • +15% damage with all elements magic
  • Fatal Menace damage +15%
  • Triangle Shot damage +15%
  • 0.1% chance to cast Psychic Wave Lv 3 when attacking
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • Variable cast time -10%
  • After-cast delay -15%
  • +15% damage with all elements magic
  • WL_CHAINLIGHTNING_ATK damage +15%
  • Crimson Rock damage +15%
  • Earth Strain damage +15%
  • Soul Expansion damage +15%
  • ASPD +2
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • After-cast delay -15%
  • +15% damage with all elements magic
  • Diamond Dust damage +15%
  • Earth Grave damage +15%
  • Psychic Wave damage +15%
  • Varetyr Spear damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • After-cast delay -15%
  • Adoramus cooldown -1s
  • +15% damage with all elements magic
  • Adoramus damage +15%
  • AB_DUPLELIGHT_MELEE damage +15%
  • AB_DUPLELIGHT_MAGIC damage +15%
  • Judex damage +15%
  • Magnus Exorcismus damage +15%
  • Melee damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • After-cast delay -15%
  • Rampage Blast cooldown -7500ms
  • Fallen Empire damage +15%
  • Knuckle Arrow damage +15%
  • Rampage Blast damage +15%
  • Tiger Cannon damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Variable cast time -10%
  • After-cast delay -15%
  • Aimed Bolt damage +15%
  • Arrow Storm damage +15%
  • Focused Arrow Strike damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • Variable cast time -10%
  • After-cast delay -15%
  • +15% damage with all elements magic
  • Metallic Sound damage +15%
  • Reverberation damage +15%
  • WM_SEVERE_RAINSTORM_MELEE damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • Variable cast time -10%
  • After-cast delay -15%
  • +15% damage with all elements magic
  • Flaming Petals damage +15%
  • Cross Slash damage +15%
  • Freezing Spear damage +15%
  • Swirling Petal damage +15%
  • Wind Blade damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Variable cast time -10%
  • After-cast delay -15%
  • Hit Barrel cooldown -5s
  • Fire Dance damage +15%
  • Fire Rain damage +15%
  • Round Trip damage +15%
  • Melee damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Variable cast time -10%
  • After-cast delay -15%
  • Full Moon Kick damage +15%
  • New Moon Kick damage +15%
  • Blaze Kick damage +15%
  • Solar Explosion damage +15%
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • Variable cast time -10%
  • After-cast delay -15%
  • Evil Soul Curse cooldown -1500ms
  • +15% damage with all elements magic
  • Curse Explosion damage +15%
  • Espa damage +15%
  • Eswoo damage +15%
  • Ranged damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • Variable cast time -10%
  • After-cast delay -15%
  • +15% damage with all elements magic
  • CN Meteor damage +15%
  • Picky Peck damage +15%
  • SV Stem Spear damage +15%
  • Sprit Of Savage damage +15%
  • Melee damage +15%
  • Ignores +50% of all races DEF
  • Ignores -50% of Player DEF
  • Ignores -50% of Doram DEF
  • Ignores +50% of all races MDEF
  • Ignores -50% of Player MDEF
  • Ignores -50% of Doram MDEF
  • Variable cast time -10%
  • After-cast delay -15%
  • +15% damage with all elements magic
  • Back Stab damage +15%
  • Cold Bolt damage +15%
  • Fire Ball damage +15%
  • Fire Bolt damage +15%
  • Heaven's Drive damage +15%
  • Lightning Bolt damage +15%
  • Sightless Mind damage +15%

Dropped by (0)

Not dropped by monsters (shop, quest, craft, or instance).