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Old Tatenasi Armor

Old Tatenasi Armor [1]

ArmorLvl 1ID 15136
60Weight·1Slots·Lv 1req.

A durable armor said that doesn't requires any shield to defend from incoming attack, thus its named \"Tatenashi\". Because of its old age, it has loss its true ability.

Effects

  • MaxHP +100

Combos / set effects

Equip this item together with the pieces below to trigger the set bonus.

This itemLoli Ruri Card
  • Refine of the armor exactly +5:
  • Defense becomes Earth element
  • Otherwise, refine of the armor exactly +6:
  • Defense becomes Water element
  • Otherwise, refine of the armor exactly +7:
  • Defense becomes Wind element
  • Otherwise, refine of the armor exactly +8:
  • Defense becomes Fire element
  • Otherwise, refine of the armor exactly +9:
  • Defense becomes Shadow element
  • Otherwise, refine of the armor +10 or higher:
  • Defense becomes Holy element
This itemSolider Card
  • Refine of the armor exactly +5:
  • Defense becomes Earth element
  • Otherwise, refine of the armor exactly +6:
  • Defense becomes Water element
  • Otherwise, refine of the armor exactly +7:
  • Defense becomes Wind element
  • Otherwise, refine of the armor exactly +8:
  • Defense becomes Fire element
  • Otherwise, refine of the armor exactly +9:
  • Defense becomes Shadow element
  • Otherwise, refine of the armor +10 or higher:
  • Defense becomes Holy element
  • Refine of the armor exactly +5:
  • Defense becomes Earth element
  • Otherwise, refine of the armor exactly +6:
  • Defense becomes Water element
  • Otherwise, refine of the armor exactly +7:
  • Defense becomes Wind element
  • Otherwise, refine of the armor exactly +8:
  • Defense becomes Fire element
  • Otherwise, refine of the armor exactly +9:
  • Defense becomes Shadow element
  • Otherwise, refine of the armor +10 or higher:
  • Defense becomes Holy element
This itemAnolian Card
  • Refine of the armor exactly +5:
  • Defense becomes Earth element
  • Otherwise, refine of the armor exactly +6:
  • Defense becomes Water element
  • Otherwise, refine of the armor exactly +7:
  • Defense becomes Wind element
  • Otherwise, refine of the armor exactly +8:
  • Defense becomes Fire element
  • Otherwise, refine of the armor exactly +9:
  • Defense becomes Shadow element
  • Otherwise, refine of the armor +10 or higher:
  • Defense becomes Holy element
This itemGeographer Card
  • Refine of the armor exactly +5:
  • Defense becomes Earth element
  • Otherwise, refine of the armor exactly +6:
  • Defense becomes Water element
  • Otherwise, refine of the armor exactly +7:
  • Defense becomes Wind element
  • Otherwise, refine of the armor exactly +8:
  • Defense becomes Fire element
  • Otherwise, refine of the armor exactly +9:
  • Defense becomes Shadow element
  • Otherwise, refine of the armor +10 or higher:
  • Defense becomes Holy element
This itemHigh Orc Card
  • Refine of the armor exactly +5:
  • Defense becomes Earth element
  • Otherwise, refine of the armor exactly +6:
  • Defense becomes Water element
  • Otherwise, refine of the armor exactly +7:
  • Defense becomes Wind element
  • Otherwise, refine of the armor exactly +8:
  • Defense becomes Fire element
  • Otherwise, refine of the armor exactly +9:
  • Defense becomes Shadow element
  • Otherwise, refine of the armor +10 or higher:
  • Defense becomes Holy element
This itemArchdam Card
  • Rapid Smiting damage +5% per 2 refines of the armor
  • Sacrifice damage +5% per 2 refines of the armor
  • Refine of the armor exactly +5:
  • Defense becomes Earth element
  • Refine of the armor exactly +6:
  • Defense becomes Water element
  • Refine of the armor exactly +7:
  • Defense becomes Wind element
  • Refine of the armor exactly +8:
  • Defense becomes Fire element
  • Refine of the armor exactly +9:
  • Defense becomes Shadow element
  • Refine of the armor +10 or higher:
  • Defense becomes Holy element
  • Refine of the armor exactly +5:
  • Defense becomes Earth element
  • Otherwise, refine of the armor exactly +6:
  • Defense becomes Water element
  • Otherwise, refine of the armor exactly +7:
  • Defense becomes Wind element
  • Otherwise, refine of the armor exactly +8:
  • Defense becomes Fire element
  • Otherwise, refine of the armor exactly +9:
  • Defense becomes Shadow element
  • Otherwise, refine of the armor +10 or higher:
  • Defense becomes Holy element

Dropped by (0)

Not dropped by monsters (shop, quest, craft, or instance).